Under Pressure
A downloadable game
Game Description
The world has been put in a state of apocalyptic turmoil - forcing humanity to live life underground. Born and raised under the governorship of the Underground Society, you are assigned a job in a manufacturing company at the start of your adolescence.
As part of your first week assessment, you are immediately assigned tasks to manufacture and process different materials based on demand. As each day passes by, you are given more and more materials to manufacture, causing you to already feel the effects of burnout right after your first day. You must now work through the first week by not only meeting demands, but also overcoming the hurdles of burnout to avoid the risk of getting exiled.
This game was developed from January to April 2024 for CAPSTN3.
Credits
Mikael Lance Ong - Project Manager, Lead Artist, Sound Designer, Writer
Justin Aaron Natividad - Lead Programmer, Level Designer, Artist
Status | Released |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Authors | Aaron Natividad, Mikael Ong, Benilde GameDev |
Genre | Simulation |
Comments
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Hello!
I am a representative from Mapua Game Consensus, the game development organization of Mapua University Makati, and we would like to invite you to be a partner for our event.
We are planning a stamp rally titled Campus Stars intended to promote games created by student developers. The stamp rally functions by having visitors of PGDX 2024, visit specific booths listed in a stamp rally card. Once they visit every booth included, they would receive prizes.
We want to invite your team to be one of the booths the visitor must visit to complete the stamp rally. If you are interested in partnering, please let me know through my email markkevingo2004@gmail.com.
Thank you!
Alright, pretty good, I think a main point of frustration is the need to click everything precisely, consider E and Q and proximity based actions?
Other than that, pretty solid, a little unforgiving (which is the point), I liked the art style but thought the world building is a bit meh, the gameplay loop was good but there's not a lot to comment on.
I think what ties games like this together are machines that require time, they're good at delivering the idea that you're operating an entire factory on your own (and also give you time to do other things).
Just got this fixed, thanks for the report