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Hello!

I am a representative from Mapua Game Consensus, the game development organization of Mapua University Makati, and we would like to invite you to be a partner for our event.

We are planning a stamp rally titled Campus Stars intended to promote games created by student developers. The stamp rally functions by having visitors of PGDX 2024, visit specific booths listed in a stamp rally card. Once they visit every booth included, they would receive prizes.

We want to invite your team to be one of the booths the visitor must visit to complete the stamp rally. If you are interested in partnering, please let me know through my email markkevingo2004@gmail.com.

Thank you!

Alright, pretty good, I think a main point of frustration is the need to click everything precisely, consider E and Q and proximity based actions?

Other than that, pretty solid, a little unforgiving (which is the point), I liked the art style but thought the world building is a bit meh, the gameplay loop was good but there's not a lot to comment on.

I think what ties games like this together are machines that require time, they're good at delivering the idea that you're operating an entire factory on your own (and also give you time to do other things).

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Presumably, the resolution doesn't scale correctly for some smaller ratios, leading to:
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Just got this fixed, thanks for the report